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Summary
Summary
Twelve-year-old Happenstance awakens in a cave with no memory of who he is or how he came to be there. Soon a mysterious trio arrives to take him away: the explorer Umber, the shy archer Sophie, and Oates, whose strength and honesty are both brutal. Hap and his new acquaintances narrowly escape the cavernous underworld and make their way to Lord Umber's bustling jewel of a harbor city, Kurahaven.
Once there, Hap learns that Lord Umber is an extraordinary man -- he's a merchant, adventurer, inventor, royal adviser, and chronicler of all things monstrous and magical. But Umber's accomplishments can't answer the question closest to the boy's heart: Who is Happenstance?
Desperate to uncover clues in his new, baffling surroundings, Hap accompanies Umber on dangerous and unusual missions. But Hap soon learns that there are powerful enemies inside the kingdom, and a ruthless assassin is hot on his trail. Faced with many unknowns, Hap knows one thing is certain: There's a reason Umber has chosen him...if only he could determine it.
P. W. Catanese's richly spun fantasy chronicles one boy's quest for answers and hope in a world riddled by knowledge and power corrupted.
Author Notes
P. W. Catanese is the author of ten fantasy-adventure novels. His books have been received with critical acclaim and have been translated into five foreign languages. His Books of Umber trilogy has been nominated for six regional book awards, including the Texas Bluebonnet award, the Florida's Sunshine State Young Readers award, and the Pacific Northwest Library Association's Young Reader's Choice awards. He lives in Connecticut. When he's not writing books, Catanese draws cartoons, works for an advertising agency, and tries very hard to respond to every message from his readers. Meet him at PWCatanese.com, and on Facebook, Twitter, and Instagram.
Reviews (5)
Publisher's Weekly Review
Catanese (the Further Tales Adventures) dazzles in the first of the planned Books of Umber series by wittily subverting genre tropes. Happenstance, a boy with strange green eyes, wakes up in a cave with no memories of who he is or anything about the fantastic world in which he lives. He soon encounters Lord Umber, an adventurer who seems familiar with our world as well as his own, and his two companions-a brute cursed to be forever truthful and a one-handed artist and archer. En route to Umber's home, they discover that Hap can see in the dark, leap many feet in the air, speak numerous languages and go without sleep. As the group attempts to learn about his origins, they're forced to confront a supernatural assassin and secrets from Umber's own mysterious past. Catanese packs a lot into the book: rich characterizations (Umber, who turns out to be from another dimension, suffers from depression and wishes he had his meds), well-choreographed action sequences and genuinely surprising twists at the end. As auspicious start to the series. Ages 8-12. (Jan.) (c) Copyright PWxyz, LLC. All rights reserved
Horn Book Review
(Intermediate) Happenstance wakes feeling "as if he'd emerged, fully conscious and wholly formed, out of nothing." In this first volume of The Books of Umber, he attempts to discover what, why, and who he is. Whisked away from an erupting volcano by Lord Umber, a mysterious explorer, inventor, and merchant, Hap moves into Umber's tower home, the Aerie, and submits to Umber's efforts to retrieve Hap's memory. Hap also wants to know what was in the message he handed over to Umber when they first met -- a message from an unknown "WN" about a terrible enemy who will stalk and try to kill Hap. Thanks to Umber's vast knowledge and resources, Hap does discover his species and purpose, but it's due to his own curiosity and courage that he begins to explore the kind of person he might be. Catanese's forte is in defining the features of the colorful imaginary world he creates, which is part steampunk, part fairy tale, and has a surprising contemporary twist. Mer-people, leviathans, and sorceresses mingle with Mozart, mirrors, and elevators in this unusual culture. Simple, declarative sentences and an emphasis on appearances give the story a cinematic quality that will be enjoyed by a wide range of fantasy readers. From HORN BOOK, (c) Copyright 2010. The Horn Book, Inc., a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Booklist Review
Happenstance wakes suddenly in a dark corner of a crumbling maze, blindfolded and bound, and realizes he has no memories. He is retrieved by Lord Umber, a collector of rarities, who has too many memories of a life to which he cannot return and to which he is bound by tragedy. Umber has been told that Hap is the key to saving a dying Earth, but only if they can keep him alive long enough to discover how. In this new series, The Books of Umber, Catonese departs from the fairy-tale retellings of his Further Adventures series to create an intriguing intergenerational partnership set in a fantasy world that tantalizes with glimpses of modern-day technology. Chapters are introduced by snippets from Umber's notebooks and small drawings of the characters, which include a hook-handed illustrator/archer, a gruesome villain, and a boat-bearing whale. Try this with fans of Eragon (2003) or Jeanne DuPrau's Ember books, or readers seeking an engaging and deftly written fantasy unpopulated by vampires or fairies.--Welch, Cindy Copyright 2009 Booklist
School Library Journal Review
Gr 5-8-The first book (Aladdin, 2009) in a new fantasy series by P.W. Catanese features a compelling cast of characters. The tale unfolds as Happenstance opens his eyes to darkness, both physical and within his mind. Unaware of who he is, where he is, or what he's doing there, the boy encounters three people who are exploring the surrounding caves. Their leader, Lord Umber, records the world's wonders in his books, and has taken his two companions on a dangerous mission to hunt for giant worms that are supposed to inhabit the caves. In addition to a worm, they find the boy. The group must evacuate the caves before the giant worm catches them. Their narrow escape is just the beginning of new friendships, adventures, and danger. During their travels, Hap learns about the world around him and discovers that he has unique abilities. Lord Umber is also keeping secrets from those around him, and when the two make and share discoveries about themselves and each other, Hap begins to learn about his past and discern his purpose in life. Narrator Richard Poe does an excellent job voicing all the nuances of a caring, bewildered boy. Each character's voice is easily distinguished by tone and cadence. An excellent first title in the projected series.-Jessica Miller, New Britain Public Library, CT (c) Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Kirkus Review
The beginning of a moderately engaging fantasy series employs a number of tropes readers will find familiarperhaps irritatingly so. HappenstanceHapappears in a world he doesn't know. He has no memories but a lot of languages, and he does not need to sleep. He is found by the wildly curious, intensely aware and distinctly manic-depressive Lord Umber, who clearly has a plan for Hap. The pair travels to Umber's city of Kurahaven with the help of three unlikely and elaborately contrived characters. In Kurahaven, the action slows a bit while Hap learns about the world, discovers a few of his talents and sees the effect his startlingly green eyes have upon the populace. The climax, which involves a rockslide and a race down a collapsing stairwell and crumbling walls into the sea, comes straight from Indiana Jones. There's a little bit of preaching, especially when Umber explains his own origins, and barely a pause without resolution at the end to prepare readers for the next installment. (Fantasy. 8-12) Copyright Kirkus Reviews, used with permission.