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Summary
Summary
"A magical revolution on the page." -- Leigh Bardugo, New York Times bestselling author of Six of Crows and Crooked Kingdom Shadowhouse rising Sierra and her friends love their new lives as shadowshapers, making art and creating change with the spirits of Brooklyn. Then Sierra receives a strange card depicting a beast called the Hound of Light -- an image from the enigmatic, influential Deck of Worlds. The Deck tracks the players and powers of all the magical houses in the city, and when the real Hound begins to stalk Sierra through the streets, the shadowshapers know their next battle has arrived. Worlds in revolution Sierra and Shadowhouse have been thrust into an ancient struggle with enemies old and new -- a struggle they didn't want, but are determined to win. Revolution is brewing in the real world as well, as the shadowshapers lead the fight against systems that oppress their community. To protect her family and friends in every sphere, Sierra must take down the Hound and master the Deck of Worlds . . . or else she could lose all the things that matter most.In this extraordinary sequel to his New York Times bestselling Shadowshaper , Daniel José Older weaves a fresh, relevant tale of power and protest, while taking us deeper into the magic that has captivated readers everywhere.
Author Notes
Daniel José Older is an American. He writes fantasy and young adult fiction. His debut novel was Half-Resurrection Blues which is the first book in his urban fantasy series, Bone Street Rumba. His other books include Salsa Nocturna and Shadowshaper. His short stories and essays have appeared in various print and online media. He is co-editor of the anthology Long Hidden: Speculative Fiction from the Margins of History. He also facilitates workshops on storytelling. Formerly he worked as an emergency medical technician in New York City. He is a musician and member of the soul quartet Ghost Star.
(Bowker Author Biography)
Reviews (4)
Horn Book Review
Sixteen-year-old Sierra Santiago, the new Lucera and head of Shadowhouse, returns with the shadowshapers in this punch-packing sequel. Its a few months after the events of Shadowshaper, and Sierra would like nothing better than for things to go back to normal--or as normal as things get when one is the leader of an artistic troupe of spirit-summoning renegades. Sierra just wants her friends and family to be safe, but when a classmate aligned with the power-hungry Sorrows delivers a card from the Deck of Worlds and warns that the deck is in play again, Sierra fears that safety for her loved ones may be beyond her reach. Older intricately ties upheaval in the spirit world to the all-too-familiar dangers for black and brown teens in the day-to-day world hes created. Police brutality is as much a threat on the street and in school as are the House of Light and its minions, and the determination behind Sierras dangerous power plays to save her family of shadowshapers is reflected in her friends risky but unswerving protests against police violence as well as among the growing band of spirits called the Black Hoodies, all killed by police. Moving past origin story, this sequel does its due diligence in filling in gaps and expanding the cast while presenting a more focused and emotionally developed plot, as Sierra pursues a new love interest and explores the many meanings and consequences of family. anastasia m. Collins (c) Copyright 2017. The Horn Book, Inc., a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Booklist Review
*Starred Review* With the same keen eye for the power of art and a sly commentary on the insidious nature of racism and white supremacy as well as a deft handle on zippy teenage banter and cinematic pacing Older delivers a fantastic follow-up to his best-selling Shadowshaper (2015), which not only intensifies the stakes of the first book but also expands the scope of his well-wrought, vivid world building. When Sierra receives a creepy card and a dire warning about coming conflict, at first she thinks nothing of it. But that card is part of the enigmatic Deck of Worlds, which reveals the four major houses locked in an age-old power struggle. Unbeknownst to Sierra, she and her shadowshapers are one of those houses, and other houses are in hot pursuit of their power. Older deepens the mythology of shadowshaping in this installment, subtly showcasing how cultural heritage, even the trauma of ancestors, can become a power to wield rather than a burden to bear, not to mention how the history of colonization bleeds into contemporary culture. Plenty of elements have a ripped-from-the-headlines feel, but Older expertly integrates those moments into the wider story and keeps the narrative solidly on Sierra and her quest. The expanding cast of well-rounded characters, clearly choreographed action, and foreshadowing of installments to come will have fantasy fans eagerly awaiting more of this dynamic, smart series.--Hunter, Sarah Copyright 2017 Booklist
School Library Journal Review
Gr 7 Up-Sierra and her crew of shadowshapers are back for another adventure in this sequel to Shadowshaper. A mysterious card deck appears and, with it, a conflict between Shadow House and The House of Light arises. Sierra must act quickly to figure out whom she can trust while learning what it means to be a leader. She also begins a relationship with a new love interest. There is a satisfying conclusion, leaving threads of an open-ended mystery involving the Deck of Worlds. It will be exciting to see where this increasingly political urban fantasy will go next. Older has upped the ante with this second installment. This entry adds a layer of social activism that is refreshing and timely. The crew challenges their white AP history teacher about how she is approaching the topic of slavery. Many of the protagonists experience conflicts with the police and are able to resist. For a change of pace, those who enjoyed Angie Thomas's The Hate U Give may want to check out this fantasy title. In addition, it is good to see a sequel include a very realistic changing romantic landscape for the protagonist. VERDICT A worthy follow-up to Shadowshaper that fans will devour.-Kristin Anderson, Columbus Metropolitan Library System, OH © Copyright 2017. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Kirkus Review
Sierra and the shadowshapers are back in this sequel to Shadowshaper (2015).A few months after the close of Shadowshaper, Nuyorican Sierra Santiago has grown in her shadowshaping powers but feels overwhelmed by her new role as Lucera, head of Shadowhouse. One night in Prospect Park, a girl from school attempts to give Sierra a creepy playing card from the Deck of Worlds, warning Sierra that the Deck is in play again and the Sorrows (who tried to wipe out the shadowshapers in the last book) are out to get them once more. Meanwhile, Older paints a compelling picture of contemporary life for black and brown teens in cities: Afro-Latinx Sierra and her friends deal with police harassment and brutality, both on the streets of Bed-Stuy and at school, themes that feel especially timely and relevant. When Sierra learns the Sorrows want her to join them in order to complete their magic, she must take a dangerous chance in order to protect herself and those that she loves. Older excels at crafting teen dialogue that feels authentic, and props to everyone involved for not othering the Spanish language. This second volume features a tighter plot and smoother pacing than the first, and the ending will leave readers eagerly awaiting the further adventures of Sierra and her friends. Lit. (Urban fantasy. 14-adult) Copyright Kirkus Reviews, used with permission.
Excerpts
Excerpts
From Shadowhouse Fall : A guttural howl shattered the stillness of the night. Sierra froze and looked around. Her friends were still running. They hadn't heard it. The terrible sound trailed off, and in the stillness that followed, Sierra wondered if she'd heard it at all. Then it came again, louder this time, and Sierra dropped to her knees with shock. It was inside her, relentless and mournful. She had to get that card. She was up and running before the second howl finished. She bounded past her friends, the shadow spirits carrying her along like an impossible wind. They lifted her up and elongated each stride until she was fast-floating across the dark park. And then she was back at the small clearing where Mina had been standing just a few hours ago. Sierra's heart went into overdrive as she gaped at the empty spot of soil where the card had been. "Make a circle facing outward," she called when she heard her friends arrive. "Get ready to 'shape. Something's coming." They complied without a sound, and Sierra dropped to her knees and rustled some of the fallen leaves around, trying not to let the tremble she felt inside reach her fingertips. She grazed something stiffer than the crinkly leaves, grabbed it, and then let out a grateful sigh. "Got it!" she yelled. "Good," Tee said. "Cuz whatever it is is here." Excerpted from Shadowhouse Fall by Daniel José Older All rights reserved by the original copyright owners. Excerpts are provided for display purposes only and may not be reproduced, reprinted or distributed without the written permission of the publisher.