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Summary
Summary
"This is a great addition to STEM collections, maker spaces, andelementary- through middle-school graphic-novel collections." - Booklist
"Fine, fabulous stuff" - School LibraryJournal
Lurking in the corners of your garage, on the dusty shelvesof hardware stores, and in your own trashcan are the tools and ingredients forcreating your own adventures. Follow Celine and Tucker as they learn throughplay with over 50 DIY projects ! Challenged to make something "other thantrouble," this brother-and-sister pair use everyday objects to invent toys thatreaders can build. Combining comics and real-life science and engineeringprinciples , Howtoons are designed to encourage kids to become activeparticipants in the world around them.
"...perfectly tuned to inspirecreativity as well as promote good work habits in budding inventors andmechanical engineers alike." - Kirkus Review
"Geeks aren't born,they're made... and here's the instruction manual." - WiredMagazine
Author Notes
Saul Griffith is an engineer and inventor. As founder and chief scientist at Otherlab, an independent R&D lab, he helps government agencies and Fortune 500 companies understand energy infrastructure and deep decarbonization. He's been a principal investigator and project lead on federally-funded research projects for agencies including NASA, Defense Advanced Research Projects Agency (DARPA), Advanced Research Projects Agency-Energy (ARPA-e), National Science Foundation and United States Special Operations Command (SOCOM). He was awarded the MacArthur "Genius Grant" in 2007. He completed his PhD at Massachusetts Institute of Technology in 2004.
Saul is also founder and chief scientist at Rewiring America, a nonprofit dedicated to widespread electrification as a means of fighting climate change, creating jobs, making our air cleaning, and saving the future for our children.
Saul received his Ph.D. at MIT in the junction between materials science and information theory. Prior to MIT, he studied in Sydney, Australia and at UC Berkeley in metallurgical engineering. Since graduating in 2004, he has founded and co-founded numerous technology companies based in the Bay Area. These include Treau (now Gradient), Sunfolding, Roam Robotics, Fablight, Wattzon, Canvas Construction, Makani Power (acquired by Google), Instructables.com (acquired by Autodesk), Squid Labs, Howtoons, Optiopia, Potenco, and Stow Energy.
Saul, born in Australia, is a father of two, and a consistent champion of STEAM education (including the A for ART!).
Ingrid Dragotta is a designer on Howtoons .
Nick Dragotta is the artist and co-creator, along with writer Jonathan Hickman, of the breakout hit series East of West . Dragotta and Hickman made name for their creative team previously on Fantastic Four at Marvel Comics, where Dragotta also worked on the landmark run of X-Statix with Peter Milligan and many other of the top Marvel characters such as Captain America, Spider-Man, the X-Men and others.
Reviews (3)
School Library Journal Review
Gr 4-8-Interested in creating a marshmallow shooter? How about a kite? What about designing your own clothes with crayons or creating plush stuffed animals? Siblings Celine and Tucker, who are asked if they can make anything but trouble, are put to the test. These "makers" show readers how they can do it as well. The siblings take kids on their everyday adventures and point out ways to make things out of household items. This title illustrates how makerspaces don't always have to be high tech. Originating at MIT, this is an engaging work that consists of many parts: instruction manual; graphic novel; science, art, math, and design book; and safety guide. It will motivate students to learn concepts and subjects such as physics, measurements, and lab safety through a fun, graphic novel format. The only drawbacks are some of the hard-to-distinguish transitions between "lessons." However, once readers get used to the layout, it will be easier to follow along. The comic book-style artwork is well done and engaging. A necessity for those interested in creating a makerspace or adding STEAM resources to the curriculum, this should be read by teachers, librarians, and most importantly, students.-Mariela Siegert, Westfield Middle School, Bloomingdale, IL (c) Copyright 2015. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Publisher's Weekly Review
Siblings Tucker and Celine demonstrate how to create dozens of simple inventions and craft projects by using (and reusing) everyday household objects in this high-energy comics collection, which contains both new and previously published material. Organized into sections revolving around play, tools, math, science, engineering, and more, the projects typically span just a few pages, with suggestions that include creating marshmallow shooters from PVC pipe, refashioning a turkey baster into a flute, and transforming humble soda bottles in multiple ways-bird feeders, "jet packs" for a superhero costume, underwater goggles, etc. Nick Dragotta's cartooning is every bit as imaginative as the projects offered, bringing a larger-than-life comic-book sensibility and sense of adventure to these wisecracking siblings' investigations and tinkering. Packed with ideas and creative fodder for DIY-minded kids. All ages. (Aug.) © Copyright PWxyz, LLC. All rights reserved.
Booklist Review
Can't you kids make something other than trouble? With that, Celine and Tucker's mother sends them on an adventure of discovery, innovation, and creation, taking readers along for the ride. Creators Griffith and Dragotta along with a host of other writers and illustrators are finally back with a new print edition of their popular online how-to comic series for kids. The comics in Howtoons focus on safety, recycling, and, most important, fun. The bright, somewhat chaotic artwork is designed to capture a kid's attention and imagination. The projects are not laid out in a staid, step-by-step manner, and several of them will require extra thought or adult assistance, but the variety is hard to beat, as the creators cover art, math, engineering, science, and more. Since this is a revised anniversary edition (with about 100 pages of added content), there is a touch of repetition, but not enough to matter to DIY and maker fans, both young and old. This is a great addition to STEM collections, maker spaces, and elementary- through middle-school graphic-novel collections.--Wildsmith, Snow Copyright 2014 Booklist