Cover image for Hello Scratch! : learn to program by making arcade games
Title:
Hello Scratch! : learn to program by making arcade games
ISBN:
9781617294259
Physical Description:
xxiv, 360 pages : color illustrations ; 24 cm
General Note:
Includes index.
Contents:
Getting to know your way around Scratch -- Becoming familiar with the art editor -- Meeting Scratch's key blocks through important coding concepts -- Designing a two-player ball-and-paddle game -- Using conditionals to build a two-player ball-and-paddle game -- Designing a fixed shooter -- Using conditionals to build your fixed shooter -- Designing a one-player ball-and-paddle game -- Using variables to build your one-player ball-and-paddle game -- Designing a simple platformer -- Using X and Y coordinates to make a simple platformer -- Making a single-screen platformer -- Using arrays and simulating gravity in a single-screen platformer -- Becoming a game maker.
Summary:
Hello, Scratch! is a how-to book that helps parents and kids work together to learn programming skills by creating new versions of old retro-style arcade games with Scratch. By building games, readers not only create fun finished products, but they'll learn important programming skills along the way. By the time readers are done, they'll be able to create their own games and understand the basics of computer programming and game design.
Holds: